58 lines
3.7 KiB
Plaintext
58 lines
3.7 KiB
Plaintext
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin[/img] [img]https://img.shields.io/steam/downloads/2848836389[/img] [img]https://img.shields.io/steam/favorites/2848836389[/img] [img]https://img.shields.io/steam/update-date/2848836389[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2848836389][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin[/img][/url]
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[h1]Description[/h1]
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Small server-side mutator that allows specified players to automatically login as an admin.
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[h1]Whitelisted?[/h1]
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[b]No.[/b] But I really hope that it will be whitelisted.
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[b]⚠️ I submitted whitelist request here:[/b]
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https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353666
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[h1]Usage (server)[/h1]
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[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
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[olist]
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[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
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[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
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[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
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❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
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[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
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[b]ServerSubscribedWorkshopItems=2848836389[/b]
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[*]Start the server and wait until the mutator is downloading;
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[*]Add mutator to server start parameters: [b]?Mutator=AAL.AALMut[/b] and restart the server.
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[/olist]
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[h1]Important setup information[/h1]
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The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
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So if you are using this mutator for the first time, I highly recommend doing the following:
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[olist]
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[*]Create (modify) [b]KFAAL.ini[/b] manually. Put the following content there:
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[b][AAL.AAL]
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Version=0[/b]
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[*]Start the game/server with AAL to generate the contents of the config.
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[*]Close the game/server.
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[/olist]
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[b]Right now this is the only way to correctly create the default config.[/b]
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Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
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[h1]Setup (KFAAL.ini)[/h1]
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[list]
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[*]Use [b]AdminId[/b] to set the list of admins. You can use UniqueID or SteamID;
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[*]Set [b]bAutoEnableCheats=True[/b] to automatically enable cheats for admins.
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[/list]
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[h1]Getting ID[/h1]
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You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab:
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[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID1.png[/img]
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But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only.
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UniqueID is suitable for all platforms.
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SteamID can also be obtained from the player's profile, look at the URL:
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[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID2.png[/img]
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If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b]
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[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID3.png[/img]
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[h1]Sources[/h1]
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[url=https://github.com/GenZmeY/KF2-AdminAutoLogin]https://github.com/GenZmeY/KF2-AdminAutoLogin[/url] [b](GNU GPLv3)[/b] |